Advanced Interactive Design Task 2 Interaction Design Planning and Prototype
24th April 2024 (Week 1) - 15th July 2024 (Week 13th)
Insha Thahirah Rajab - 0360671
Advanced Interactive Design - Section 04
Bachelor's Degree in Creative Media (Honors) - Taylors University
Task 2
CONTENTS
Task 2
INSTRUCTIONS
TASK
Task 2 - Interaction Design Planning and Prototype
Students are required to work on their visual design and start planning their website’s interactive design elements and features. Unlike traditional static website, when it comes to interactive design where animations are present, the plan not only should include the layout visuals but also the animation example or reference. Students can build their animation or user-reference animation to demonstrate the intended idea.
Requirements:
Walkthrough Video presenting the plan and
showing the animation examples and/or references.
Online posts in your E-portfolio as your
reflective studies with links to any resource involved in the creating of the
plan. (i.e.: Figma link, Miro link, etc.)
: research and references


I took inspiration from indie video game "Monument Valley". I appreciated the vectorized art style and its palette.


I further porotyped each constellation page to open as they are clicked on the wheel. The appearance of the page was also redone, to reflect on the wheel being used as an expanded shape to display the information.

Afterwards, as per sir's feedback, I decided to make the mythology as a pop-up to reduce clutter and create something more interactive. This was my first design:
This was my second design:
:final proposal
: final video walkthrough
: final figma prototype
FEEDBACK
Week 5
Specific Feedback: You can make your website include a more minimalistic and vectorized, cartoon feel rather than simply realism. This will make it easier for you to make your assets and animate. It's okay if the proposal does not include this, as changes can be made along the way from your proposal and that is simply a brief on your overall concept.
General Feedback: Start on making up your assets and mockups to be presented and guided through a video presentation. Refer the example provided.
Week 6
Specific Feedback: -
General Feedback: We will have our class to be
online next week. Management has agreed that lecturers may
conduct their classes fully online for the dates of 23-28 May
2025 due to the widespread road closures in Klang Valley for the
ASEAN Summit.
Specific Feedback: -
General Feedback: We will have our class to be online next week. Management has agreed that lecturers may conduct their classes fully online for the dates of 23-28 May 2025 due to the widespread road closures in Klang Valley for the ASEAN Summit.
Week 7
Specific Feedback: Your design is overcomplicated and needs to be simplified further to smoothen the animation progress. Try not to overdo it, change the loading page to something simpler and cohesive with the rest of the website's theme. Change the wheel from a full circle to a semi-circle and enlarge for better readability. Make the hovering effects more noticeable and be sure to animate this. You can include additional information as a pop-up and shorten your text further.
General Feedback: Good website UI design is characterized by several key factors, including clear navigation, consistent branding, user-friendly layouts, fast loading times, and accessibility. It should also be visually appealing and easy to use, with intuitive controls and clear feedback.
Specific Feedback: Your design is overcomplicated and needs to be simplified further to smoothen the animation progress. Try not to overdo it, change the loading page to something simpler and cohesive with the rest of the website's theme. Change the wheel from a full circle to a semi-circle and enlarge for better readability. Make the hovering effects more noticeable and be sure to animate this. You can include additional information as a pop-up and shorten your text further.
General Feedback: Good website UI design is characterized by several key factors, including clear navigation, consistent branding, user-friendly layouts, fast loading times, and accessibility. It should also be visually appealing and easy to use, with intuitive controls and clear feedback.
Week 8
independent learning week
Week 9
General Feedback: There are several resources you can use to get UI ideas, including design blogs, UI design galleries, design books, and UI design communities such as Dribbble, Pinterest, and Behance. You can also find inspiration in everyday objects, such as magazines, packaging, and signage.
Specific Feedback: Okay. Looks better from
previous design. Ready for submission.
Specific Feedback: Okay. Looks better from previous design. Ready for submission.
Week 10
General Feedback: Start on making up your assets and mockups to be presented and guided through a video presentation. Refer the example provided.
REFLECTIONS
Experience: Using Figma was quite seamless and enjoyable as we had learnt how to use Figma during the previous semester. I enjoyed choosing out a colour palette and font, as well as using the prototyping feature to include smooth transitions and button animations. Recording the video presentation was fun, and a good way to not only inform Mr Shamsul but myself on the direction my execution was to take when creating the final website.
Observations: Observations made through past pupils and peers provided me with a rough framework of what is to be expected.
Findings: Throughout my progress, I found that working on the Figma and presentation slides alternatively creates consistency and helps work faster when it comes to aligning design goals and expected output. I found making the Figma prototype increasingly interactive aids the video walkthrough in displaying what is to be expected.
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