Interactive Design - Project 2 Website Redesign Prototype
3rd October 2024 (Week 2) - 20th May 2024 (Week 5)
Insha Thahirah Rajab - 0360671
Interactive Design - Section 02
Bachelor's Degree in Creative Media (Honors) - Taylors University
Project 2
CONTENTS
Task 1
INSTRUCTIONS
PROJECT
Project 2 - Website Redesign Prototype
The objective of this assignment is to translate your website redesign proposal into a functional prototype. This prototype should visually and interactively represent the proposed changes, demonstrating your ability to apply design principles and UX strategies effectively.
This prototype should reflect the proposed visual design and user experience improvements, providing a tangible representation of the final product.
Prototype Development:
Interactive Prototype:
Develop a clickable prototype that includes key pages and features of the redesigned website. The prototype should allow users to navigate through the site and interact with essential elements.
Key Pages to Include:
Homepage: Present the main design elements, including navigation, hero section, and key content areas.
Core Content Pages: Develop prototypes for at least ONE core page (e.g., About Us, Services, Products) to showcase how the content is organized and presented.
Contact Page: Include a prototype of the contact page, demonstrating how users can interact with forms or other contact methods.
User Experience (UX)
Considerations:
Usability: Ensure the prototype reflects a user-friendly design, with clear navigation, intuitive interfaces, and accessible features.
Interactivity: Implement interactive elements (e.g., buttons, hover states, form fields) to provide a realistic user experience.
Submission:
A fully functional prototype ACCESSIBLE via a SHAREABLE link or as a DOWNLOADABLE file.
A brief writeup in your E-Portfolio of (500–800 words) outlining the key features of the prototype, any design decisions made during development, and how the prototype addresses the objectives set in the redesign proposal.
: process work




: final prototype
: brief writeup
Key features of the prototype
- Interactive Components: Buttons, hover states and links to other pages through the sidebar. Interactive "User" and "Mail" buttons. Interactive notes element. Scroll effects. Interactive contact form.
- Transitions and Animations: Dissolve transitions through pages. Push animations for "User" and "Mail" button interactions. Animated cursor and text boxes for contact form.
- Overlays and Modals: "User" and "Mail" icons provide relevant pop-ups. Transition component in notes section dissolve from "click here to start adding text" to "type now"
- Responsive Design Elements: Figma allows prototypes to adapt to various screen sizes and orientations, ensuring a consistent user experience across different devices.
design decisions made during the development
1. Navigation Design
Decision: Used a simple, noticeable navigation bar or links.
Reasoning: Ensures easy findability of important pages and smooth navigation.
2. Layout Structure
Decision: Adopted a clean, grid-based structure.
Reasoning: Promotes readability and reduces cognitive load.
3. Typography
Decision: Differentiated font sizes for headings, subheadings, and text.
Reasoning: Enhances usability and allows easy content differentiation.
4. Color Scheme
Decision: Used a simple and balanced color palette.
Reasoning: Improves aesthetics, functionality, and accessibility.
5. Interactive Elements
Decision: Added logical buttons, hover effects, and feedback.
Reasoning: Makes the interface engaging and informs users of their actions.
6. Visual Hierarchy
Decision: Used contrast and spacing to highlight key features.
Reasoning: Guides users to important actions or information.
7. Content Presentation
Decision: Balanced text and visuals (e.g., images and icons).
Reasoning: Enhances engagement and effectively conveys information.
8. Accessibility
Decision: Incorporated standards like text contrast and readable fonts.
Reasoning: Ensures usability for diverse users, including those with disabilities.
9. Consistency
Decision: Maintained uniform patterns and UI components.
Reasoning: Facilitates learning and efficiency by reducing transition gaps.
10. Interaction Feedback
Decision: Integrated micro-interactions with feedback.
Reasoning: Provides responsive feedback to improve user experience.
how the prototype addresses the objectives set in the redesign proposal
REFLECTION
Project 2 was extremely fun yet time consuming. Figma felt like the perfect blend between canva and html and was extremely easy to use. I struggled slightly with following some tutorials that used an older version of figma and had to figure some of the controls myself. I loved comparing between the original website with my redesign to assess areas I've improved. Overall, I learnt that as a design student, I prefer using interfaces like figma which are more visual based, than hard coding.
Comments
Post a Comment